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Sledge

Sledge

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Demolitions Specialist
Mutant Liberation

Identity

Title: Demolitions Specialist
Alignment: Unprincipled
Disposition: Boisterous, optimistic, and loves explosives.
Age: 41
Gender: Male
Weight: 220 lbs
Height: 5'11"
Size Level: 10 (Human)
Level: 6 (0 XP)

Background & Personality

Former industrial miner for a Helix subsidiary, fired for 'safety violations' (really reports of mutant labor abuse). Burly human with heavily scarred arms, soot-stained face, welding goggles on his forehead. Boisterous and optimistic — finds strange joy in the 'art of the boom.' Joined Jarek after his mine was shut down to cover up an illegal Helix dumping site.

CLASSIFIED SECRET

Is partially deaf in his left ear from a "mishap," but refuses to admit it.

Vitality

Hit Points: 45
SDC: 60
Armor (AR): 12 (Heavy Miner Plates)
Armor SDC: 80

Attributes

AttributeScoreBonus
I.Q. (Intelligence)12+0% to all skills
M.E. (Endurance)13+0 Save vs Psionics
M.A. (Affinity)14+0% Charisma & Trust
P.S. (Strength)18+3 Damage
P.P. (Prowess)11+0 Strike/Parry/Dodge
P.E. (Endurance)17+6% Save vs Coma/Toxin/Magic
P.B. (Beauty)9+0% Charm & Impress
Spd (Speed)108 squares

Combat Stats

Actions/Attacks per Melee: 4
Initiative: +0
Strike: +2
Parry: +2
Dodge: +2
Roll: +3
Damage: +3
Critical: 19-20
Style: Expert (6)
Abilities:
Automatic ParryRoll with Punch/FallLeap AttackThrowEntangleDisarmDeath Blow (Natural 20)

Weapon Proficiencies

W.P. TypeLevelS/P/D Bonus
W.P. Heavy Weapons6+3 Strike
W.P. Blunt6+3 Strike/Parry
W.P. Assault Rifle4+2 Strike

Equipment

Customized Sledgehammer "The Negotiator" (2d6+3 Damage)
4x Scavenged Plastic Explosives (C-4 style)
Detonator Kit
Heavy Miner Plates over a soot-stained jumpsuit (AR 12, SDC 80)
Welding Goggles

Mutant Traits

Mutant Origin: Human (Non-Mutant)
Hands: Full
Biped: Full
Speech: Full
Looks: Full

Skills

Professional Skills (%)
Demolitions: 90%
Demolitions provides the person with an advanced knowledge in the use and workings of explosives and detonation devices for the purpose of blowing up bridges, buildings, and sabotage. This includes all types of explosives, such as mines, dynamite, plastics, nitro, blasting caps, etc. It also includes a basic understanding of the strategic placement of mines and booby traps. Base Skill: 60% + 3% per level of experience.
Demolitions - Disposal: 80%
This skill enables the character to safely defuse unexploded mine, bombs, explosive booby traps, dud artillery rounds, dud explosive charges, or any other explosive device. Base Skill: 60% + 3% per level of experience.
Basic Mechanics: 85%
This is a rudimentary understanding of how machinery operates. This person can repair and maintain simple mechanisms and common automobiles. Base Skill: 40% + 4% per level of experience.
Art: 70%
The ability to draw or paint or sculpt or craft work. Scholastic art skills indicate a professional quality, while a secondary skill indicates a talented amateur. Base Skill: 40% + 4% per level of experience.
Amateur Skills (%)
W.P. Rifle: 4th Level
Provides special bonuses to strike when using that weapon. Aimed: +3 to strike. Burst: +1 to strike. Wild: No bonus or penalty.
Land Navigation: 55%
This skill allows the person to stay on course, while traveling over land, by means of observation. This includes mentally marking/recognizing geographic landmarks, estimating distance and movement, recognizing sounds, and other navigation tricks. Base Skill: 40% + 4% per level of experience.