| Attribute | Score | Bonus |
|---|---|---|
| I.Q. (Intelligence) | 18 | +4% to all skills |
| M.E. (Endurance) | 20 | +3 Save vs Psionics (Shielded) |
| M.A. (Affinity) | 1 | -95% Charisma & Trust |
| P.S. (Strength) | 60 | +45 Damage |
| P.P. (Prowess) | 14 | +0 Strike/Parry/Dodge |
| P.E. (Endurance) | 30 | +30% Save vs Coma/Toxin/Magic |
| P.B. (Beauty) | 4 | +0% Charm & Impress |
| Spd (Speed) | 12 | 6 squares |
| W.P. Type | Level | S/P/D Bonus |
|---|---|---|
| W.P. Heavy Weapons | 12 | +6 Strike |
| W.P. Energy Pistol | 12 | +6 Strike |
A large, intimidating battlemech with a cold, mechanical aesthetic. The MARK-IV JUDICATOR is the pinnacle of Helix's containment technology. Painted in matte charcoal gray and clinical white, its sharp geometric angles and heavy hydraulic systems are designed to evoke fear and ensure compliance. It has no personality, only protocols. It views all organic life as variables to be managed or eliminated.
Its AI is based on the brain patterns of a disgraced Helix general, suppressed and modified to remove empathy.