Medical - Paramedic: 88%
An advanced form of medical emergency treatment which includes all first aid techniques, the setting of broken bones, suturing of wounds, use of oxygen and emergency equipment, use of drugs, knowledge of how to move a critically injured person, and other lifesaving techniques. Base Skill: 50% + 6% per level of experience.
Pathology: 75%
This is that branch of medicine that deals with the nature of diseases, their causes and symptoms, and the functional and structural changes caused by disease. Training includes anatomy, physiology, cell biology, manifestation of disease, tissue injury and repair, abnormal cell structure, metabolism, diagnosis of human disease, tissue culture methods and applications, analysis of drugs in biological samples and laboratory research, investigative methods, and use of instruments, tools and equipment. Base Skill: 45% + 5% per level of experience.
Biology: 70%
Basic understanding of cells, anatomy, physiology, evolution and genetics. The character will know the basic use of a microscope, cultivating bacteria and how to classify new organisms. Base Skill: 40% + 5% per level of experience.
Chemistry: 65%
Basic understanding of chemical principles and formulae. Characters know enough chemical laboratory procedures for analyzing and synthesizing chemical compounds in order to be competent assistants. Base Skill: 50% + 5% per level of experience.
Prowl: 50%
This skill helps the character to move with stealth; quietly, slowly and carefully. Base Skill: 46% + 8% per level of experience.
Radio - Basic: 60%
This is the knowledge of the operation and maintenance of field radios and walkie-talkies, wire laying, installation, radio procedure, communication security and visual signs/communications, as well as knowing Morse code. Base Skill: 50% + 5% per level of experience.