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Kora Nutcracker

Kora Nutcracker

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Heavy Weapons / Breach Specialist
Helix Corporation

Identity

Animal: Squirrel
Alignment: Miscreant
Disposition: Loud, crude, relishes destruction and chaos.
Age:
Gender: Female
Weight: 160 lbs
Height: 5ft 2in
Size Level: 8
Level: 4 (4800 XP)

Background & Personality

Beta Team's heavy hitter. A muscular squirrel mutant built like a tank, with a scarred muzzle she wears with pride. Handles breaches with brutal efficiency, often using raw strength to smash through obstacles that should require specialized tools. Relishes the noise and destruction of combat, shouting taunts and crude jokes over the roar of her machine gun.

CLASSIFIED SECRET

Collects trophies from kills (dog tags, teeth).

Vitality

Hit Points: 39
SDC: 70
Armor (AR): 12
Armor SDC: 60

Attributes

AttributeScoreBonus
I.Q. (Intelligence)9+0% to all skills
M.E. (Endurance)11+0 Save vs Psionics
M.A. (Affinity)7+0% Charisma & Trust
P.S. (Strength)28+13 Damage
P.P. (Prowess)14+0 Strike/Parry/Dodge
P.E. (Endurance)21+6% Save vs Coma/Toxin/Magic
P.B. (Beauty)6+0% Charm & Impress
Spd (Speed)66 squares

Combat Stats

Actions/Attacks per Melee: 3
Initiative: +1
Strike: +3
Parry: +2
Dodge: +2
Roll: +3
Damage: +13
Critical: 20
Abilities:
HoldEntangle

Weapon Proficiencies

W.P. TypeLevelS/P/D Bonus
W.P. Heavy Weapons4+2 Strike
W.P. Blunt (Sledgehammer)4+2 Strike/Parry
W.P. Automatic Rifle4+2 Strike

Equipment

Helix Heavy LMG (Damage: 5d6, Range: 1500ft)
Breaching Charges (4)
Heavy Tactical Armor (AR 12, SDC 60)
Sledgehammer (Damage: 2d6+13)
Collection of dog tags and teeth trophies.

Mutant Traits

Mutant Origin: Helix Spliced / Shock Trooper Engineered
Attribute Bonuses: +4 P.S., +3 P.E.
Hands: Full
Biped: Full
Speech: Full
Looks: None
Natural Weapons: None
Animal Abilities: None

Skills

Professional Skills (%)
W.P. Heavy: 75%
Provides special bonuses to strike when using that weapon. Aimed: +3 to strike. Burst: +1 to strike. Wild: No bonus or penalty.
Demolitions: 65%
Demolitions provides the person with an advanced knowledge in the use and workings of explosives and detonation devices for the purpose of blowing up bridges, buildings, and sabotage. This includes all types of explosives, such as mines, dynamite, plastics, nitro, blasting caps, etc. It also includes a basic understanding of the strategic placement of mines and booby traps. Base Skill: 60% + 3% per level of experience.
Detect Concealment: 40%
This is a skill which enables the individual to spot and recognize camouflage, tricks, concealed huts, building and vehicles, as well as the ability to construct unobtrusive shelters that blend into the environment. Base Skill: 30% + 5% per level of experience.
Climbing: 80%
Knowledge of the tools and techniques for climbing up sheer surfaces. Base Skill: 50% + 8% per level of experience. Includes Rappelling (30% + 5% per level).
Amateur Skills (%)
Body Building: 60%
The building of muscle tone and body strength through weight lifting and exercise.
Wrestling: 55%
As taught in High Schools and Colleges, wrestling is more of a sport than a combat skill, but it does provide useful combat training.
Interrogation: 50%
This skill includes training in the questioning of prisoners, captives and informers, and the assessment of that information. Base Skill: 40% + 5% per level of experience.