Computer Operation: 75%
A knowledge of how computers work, along with the skills to operate peripherals like keyboards, printers and modems. Characters can follow computer directions, enter and retrieve information, and similar, basic, computer operations. However, this does NOT include programming. Base Skill: 60% + 5% per level of experience.
Radio - Scrambler: 65%
This is training in the use of electronic masking and scrambling (unscrambling) equipment, and codes, for increased security. Base Skill: 40% + 5% per level of experience.
Mechanics: 60%
Ability to repair, rebuild, modify, and redesign conventional vehicles with internal combustion (gas) engines, as well as body work, turbine engines, and diesel truck engines. Base Skill: 50% + 3% per level of experience.
Locksmith: 65%
The practiced study of lock designs, and ability to repair, build, modify and "open" locks. The methods, techniques, and tools of lock picking include the old style key and tumbler, combination, and modern electronic locking systems. Base Skill: 25% + 5% per level of experience. Special Bonus: Add a one time bonus of +5% if the Electronics Skill is also taken.
Surveillance: 50%
This is the study and understanding of the operation, methods, and techniques in the use of surveillance systems. Includes motion detectors, simple alarm systems, complex alarm systems, video and camera equipment, amplified sound systems, miniature listening devices (bugs, telephone tapping), recording methods, and some optical enhancement systems (specifically as they relate to camera lenses). Requires: Electronics (basic) or electrical engineering, photography skills, prowl, and investigative skills may also be used, but not required. Base Skill: 40% + 5% per level of experience.
Basic Electronics: 55%
This is a rudimentary understanding of the principles of electricity, simple circuits, wiring, and so on. This person can do basic wiring, repair appliances and read schematics. Base Skill: 40% + 5% per level of experience.