← Back to Campaign
Bulwark

Bulwark

View PDF Sheet
Heavy Juggernaut
Helix Corporation

Identity

Title: Heavy Juggernaut
Alignment: Miscreant
Disposition: Methodical, relentless, and silent.
Age: 12 (Chrono-age), appears in his prime.
Gender: Male
Weight: 1200 lbs
Height: 8'2"
Size Level: 18 (Mutant Rhinoceros)
Level: 10 (0 XP)

Background & Personality

A massive 8-foot mutant rhinoceros engineered for front-line demolition and riot containment. Slab-muscled, clad in heavy industrial matte-gray armor plates bolted over his thick hide. A gleaming metal tip caps his massive horn. Methodical and relentless, he never speaks — only breathes with a heavy metallic rasp through his filtered mask. Helix's 'Plan B' when prototypes go rogue.

CLASSIFIED SECRET

Underneath the armor, his skin is a map of surgical scars where Helix reinforced his skeleton with titanium.

Vitality

Hit Points: 110
SDC: 250
Armor (AR): 16 (Composite Plating)
Armor SDC: 400

Attributes

AttributeScoreBonus
I.Q. (Intelligence)9+0% to all skills
M.E. (Endurance)18+2 Save vs Psionics
M.A. (Affinity)8+0% Charisma & Trust
P.S. (Strength)45+30 Damage
P.P. (Prowess)12+0 Strike/Parry/Dodge
P.E. (Endurance)28+26% Save vs Coma/Toxin/Magic
P.B. (Beauty)6+0% Charm & Impress
Spd (Speed)1511 squares

Combat Stats

Actions/Attacks per Melee: 4
Initiative: +0
Strike: +5
Parry: +6
Dodge: +2
Roll: +8
Damage: +30
Critical: 19-20
Style: Expert (10)
Abilities:
Automatic ParryRoll with Punch/FallLeap AttackThrowEntangleDisarmDeath Blow (Natural 20)Hold

Weapon Proficiencies

W.P. TypeLevelS/P/D Bonus
W.P. Blunt10+5 Strike/Parry

Equipment

Composite Armor Plating (AR 16, SDC 400)
Metal-capped Horn
Industrial Filter Mask
Magnetic Leg Locks

Mutant Traits

Mutant Origin: Helix Heavy Experiment
Attribute Bonuses: +20 P.S., +10 P.E., +150 SDC (Rhino Physiology)
Hands: Full
Biped: Full
Speech: None (Metallic rasp through filter mask)
Looks: Partial (Rhinoceros head, thick gray skin, small ears, massive build)
Natural Weapons: Massive Horn (3d6+30 Damage), Stomp (2d6+30 Damage).
Animal Abilities: Natural Body Armor (AR 12), Advanced Hearing.

Skills

Professional Skills (%)
Front-line Demolition: 85%
Demolitions provides the person with an advanced knowledge in the use and workings of explosives and detonation devices for the purpose of blowing up bridges, buildings, and sabotage. This includes all types of explosives, such as mines, dynamite, plastics, nitro, blasting caps, etc. It also includes a basic understanding of the strategic placement of mines and booby traps. Base Skill: 60% + 3% per level of experience.
Wrestling: 90%
As taught in High Schools and Colleges, wrestling is more of a sport than a combat skill, but it does provide useful combat training.
Body Building: Included
The building of muscle tone and body strength through weight lifting and exercise.
Amateur Skills (%)
Climbing: 40%
Knowledge of the tools and techniques for climbing up sheer surfaces. Base Skill: 50% + 8% per level of experience. Includes Rappelling (30% + 5% per level).
Swimming: 30%
The rudimentary skill of keeping afloat, dives, lifesaving, and swimming techniques. Base Skill: 50% + 8% per level of experience.